Friday, October 28, 2011

Art Block Post #9

Konichiwa! It's time now for yet another favorite Mangaka of mine, Marashi Kishimoto!
As you can see Kishimoto is the artist and writer behind the ever so popular Manga/Anime series, Naruto!
Marashi Kishimoto was born on November 8, 1974 in Okayama. He also has a twin brother, Seishi, who is also a Mangaka of 666 Satan/O-Parts Hunter and Blazer Drive. Marashi and his brother have been accused of plagiarism, yet both have stated that there are some similarities only due to the fact that they were influenced by many of the same things. Marashi's influences include: the anime "Doraemon", Mobile Suit Gundam, mangaka Akira Toriyama's Dr. Slump & Dragon Ball, Katsuhiro Ootomoi's Akira, the manga Sasuke by Sanpei Shirato, and the movie "The Matrix". He also cites Yoshihiro Togashi as one of his favorite manga artists.

Kishimoto's first work was a manga called Karakuri, which was submitted to Shueisha in 1995. It earned him a spot in the Weekly Shonen Jump and won him the "Hop Step Award" in 1996. However it did not last long before it was canceled due to lack of popularity. Karakuri was followed by the pilot for Naruto in 1997, but Naruto wouldn't be published for another two years.

Finally in 1999 Kishimoto got his biggest break with Naruto. The series is ongoing with 561 chapters, and 52+ volumes worldwide. Naruto has sold over 100 million copies in Japan, over 95 million copies in the US, and over 93 million worldwide (excluding Japan and the US). It has been adapted into two successful anime series, with 8 movies and a few OVAs (original video animations). Naruto has also been adapted into novel form as well, and has spawned several video game series, toys, a clothing line, and a trading card game. It was the first manga to win a Quill Award for "Best Graphic Novel" in 2006 (volume 11 won).
In 2010 Kishimoto produced a one-shot baseball manga, Bench, as a part of Jump's Top of the Super Legend. He also designed an extra costume for video game character, Lars Alexandersson, of Tekken 6.

 When drawing, Kisimoto follows a five step process: Concept & Rough Sketch, Drafting, Inking, Shading, and Coloring. He uses these five steps when drawing characters, actual manga panels, and color illustrations (which are usually used as title pages or covers for Jump magazine).







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